Big, long-term projects I am working on or have completed
Other Minds is my first large project: Get inside other minds to take control of (N)PCs, enemies and bosses and use them to solve puzzles in a retro platforming adventure.
Smaller projects I’ve made, usually web games I spend between one day and one month on. All playable in browser.
Ben Was Assimilated is a grid-based hack n slash where things only move when you move which turns moving and attacking into a puzzle. Also features assimilation. (Open Source)
my very good game is a game made for Game Breaker’s Toolkit Jam #2. It’s a 2d platformer with precise collisions and input lag and it is not actually very good.
Remember Mary is a game made for “I can’t write but want to tell a story” jam. It is a narrative-driven surreal adventure game with meaningful choices and multiple endings, presented in a roughly drawn squigglevision style. (Mobile Friendly, Gamepad Compatible, Open Source)
Silent Bill is a game made for “I can’t draw but want to make a game (again)” jam. It’s an escape room point and click horror game where you must escape from the evil ducks holding you captive. (Mobile Friendly, Open Source)
Stoner Stevie in Asstown was a game made for Game Breaker’s Toolkit Jam #3. The goal of this jam is to make a really bad game, so I made a really bad game about collecting drugs. Features broken control, needlessly long walls of text, too many sounds playing at once and extremely ironic drug references. DisOmikron, who usually makes good music and sounds, contributed to this game.
A selection of short stories I made in Bitsy. Walk around, look at things, talk to people and read some narration. All playable in browser and mobile friendly.
Monotony – a story about how life can sometimes be boring and repetitive.
Beer – a story about beer.
Prototypes and drafts
Very short or rough ideas that are sort of games but not really complete. All playable in browser.
Bad Control Game was a little draft I made for Gamemaker’s Toolkit Jam 2020 with the theme “Out of Control”. It’s a very short game where you don’t control the character how you normally would in a side-scrolling game.
Other people’s games I’ve contributed to in some way.
Fall Guys But Someone Else Made it in 1 Hour and I Just Changed Some Things Which Probably Made it Worse is a Fall Guys parody. It’s actually a mod of a Fall Guys parody. Adrien Dittrick had just released “Fall Guys But I Only Had 1 Hour”, meanwhile I’d joined Low Effort Jam #2 and didn’t have a game. I decided to make a mod as my entry, so in this version you have to be the last guy standing while 50-150 other guys chaotically run around you.
Digging Day is a cute farming simulator game by JustWall Games where you grow and sell fruits and vegetables, then buy buildings and equipment with your profits. I worked on implementing Gamepad support.
Terrene is an open world space exploration/mining game where you have to harvest DNA as the planet gradually becomes more hostile. It was made as a collaboration between Albatross Wirehead and JustWall Games. I contributed the function for the mining tool visuals and some support on world saving optimisations.
Collab Fever Dream is an RPG which is made up of user-contributed assets, giving it a wide and contrasting style of art and music. I submitted a collection of .midi files I produced when I was first getting into composing (between ages 12-14).