Game development, coding, old games and indie games

Month: February 2020

Building to Linux with a virtual machine

This post will cover setting up a Ubuntu virtual machine on VirtualBox which you can use to build Linux versions of your Gamemaker Studio 2 games. You only have to set up your Virtual Machine once and after that’s done, it takes less than 5 minutes to build a Linux version of your game. I have basically no idea what I’m doing and I managed to get this set up, so there really is no reason not to support Linux!

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BinaryGrab is an Asteroids clone mashed up with a hacking game by Pirate Games.

On the surface this is just a nicely presented asteroids clone. You boot up your OS and are given a Terminal interface to log in. Once logged in you can start your job at the data mining company, Binary Grab. To mine data, you shoot asteroids with your ship, the asteroids drop data and you deposit the data at the data bank. All the time your shift time is ticking down. You have to get 3000 bits of data before your shift ends or you will be terminated (from your job, that is).

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The Keymaster

The Keymaster is a game by Adrien Dittrick made for the 2019 Gamemaker Tool Kit game jam. This game jam had the theme of “only one”. The Keymaster explores this idea by having the player explore a vast dungeon with many locks, but those locks are all opened with a single key. To exit a room, you must unlock a lock, so the player must keep the key with them if they are to move between rooms.

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Digging Day

Digging Day is a farming sim made by JustWall Games. It’s set in a small farm full of overgrown weeds and abandoned buildings, but with a fully functional vegetable plot to start growing produce in.

It’s drawn in a cute pixel art style where everything is slightly wonky, which adds a great deal of charm to the game. To really get you to feel the farming life, it has great ambient background sounds playing which is accompanied by a great soundtrack!

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